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Motion Capture for Games
Introduction to The Course
About Me (6:49)
Different Attitudes Towards Motion Capture - From Beginners to Professional (13:27)
A Remarkable Tool for Games Animation (7:33)
๐Share your Testimonial ๐
Get Ready -> Documentation Link
Motion Capture Planning
Intro to Planning (3:20)
Motion Capture Planning Sheet (28:04)
To-do -> Test Trial the Planning Sheet and Get Used to it
Our Motion Capture Talent - Eric Jacobus
Part 1 - About Eric Jacobus, Super Alloy and our Work together (2:21)
Part 2 Games Versus Cinematics and what makes a Mocap actor valuable (1:51)
Motion Capture Directing
Unleashing The Creative Director For Motion Capture (10:52)
Gameplay Motion Capture Shoots (8:04)
Cinematic Motion Capture Shoots (11:52)
To-do -> Study the Different Directing Clips and Study the Interaction between Actor and Director
Working With Teams and Clients
Working with Project Teams & Clients (8:41)
Sharing & Delivering Motion Capture Results (19:41)
To-do -> Setup FBX Previewer and Open the file included to get familiar.
Maya Setup for Motion Capture
Introduction To Maya (1:31)
Maya Settings you should enable for Motion Capture (29:51)
To-do -> Setup your Maya ready for Motion Capture
The Nubian Rig
Intro to the Nubian Rig (3:08)
Nubian Rig - How to Use it (30:59)
To-do - Get Familiar with the Nubian Rig
Importing Motion Capture into Maya
Intro to Importing Motion Capture Data (1:26)
Importing Motion Capture in Maya (12:22)
To-do - Import the Motion Capture and follow the steps above
The Motion Capture Idle Loop (The Basics)
Intro to working with Raw Motion Capture Data (1:08)
Cleaning & Refining Motion Capture Idle (No Plugins) (48:08)
The Importance of the Idle Animation in Games (4:31)
To-do - Clean up Nubian with the Raw Animation Data at your Own Pace
Need a one-on-one animation review after completing Part 1?
If you need a one-on-one animation review after completing Part 1, I'm here to help
Part 1 - About Eric Jacobus, Super Alloy and our Work together
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